Commit Graph

13 Commits

Author SHA1 Message Date
ZhenYi
61210da7a1 feat(frontend): typing indicator with AI/human split, page visibility reconnect
- TypingUsers state split by sender_type: AI vs human typing
- AI typing shows "{Name} is thinking..." with accent color
- Human typing shows "{Name} is typing..." with muted style
- AI typing relies on backend 60s TTL stop (no client-side 4s fallback)
- Add Page Visibility API to reconnect WS on tab become visible
- Add debug logs for typing flow tracing
- Pass sender_type through WS room.typing event routing
2026-04-25 22:45:11 +08:00
ZhenYi
73ba6329ea fix(frontend): prevent typing.stop on editor init, add typing display
- MessageInput: ignore empty text in handleEditorUpdate to avoid
  TipTap's onUpdate("") on init clearing the typing state
- DiscordChatPanel: show typing indicator when other users are typing
- room-context: wire onTypingStart/Stop into ws callbacks
2026-04-25 20:09:03 +08:00
ZhenYi
616c0c0e88 fix(room): scroll-to-bottom logic and AI sender display name
- Remove duplicate smooth scroll effect from DiscordChatPanel; handle
  all scroll logic in MessageList instead
- MessageList: track isInitialLoadRef to instant-jump to bottom on
  first load (no animation), and only auto-scroll for new messages
  when user is already near the bottom
- sender.ts: getSenderDisplayName rejects UUID values and falls back
  to 'AI' for AI messages; getSenderModelId uses display_name
2026-04-25 09:52:58 +08:00
ZhenYi
59640c6f44 feat(ws-client): add TypingStart/TypingStop protocol types and client handlers
ws-protocol.ts: TypingStartPayload/TypingStopPayload interfaces,
WsEventPayload union types.

room-ws-client.ts: onTypingStart/onTypingStop callbacks, sendTyping()
method, event dispatch for typing.start/typing_start.

editor/types.ts: special_here/special_channel MentionType + description
field on MentionItem.
2026-04-24 00:04:36 +08:00
ZhenYi
4d3afc5e71 fix(frontend): Discord UI polish, room streaming and kanban improvements
- DiscordChatPanel: update threading layout, message list padding
- DiscordMemberList: role colors, online status indicators
- RoomThreadPanel, MessageBubble, MessageInput: UI refinements
- IMEditor: editor state improvements
- KanbanCard, KanbanColumn: card layout, column styling
- room-context.tsx, room-ws-client.ts, ws-protocol.ts: streaming
- pull-request-detail.tsx: PR review improvements
- Add RoomPinPanel component
2026-04-21 22:31:48 +08:00
ZhenYi
e43d9fc8bf feat(frontend): add attachment_ids to message creation flow and types 2026-04-20 19:33:09 +08:00
ZhenYi
6f6f57f062 feat(frontend): add push notification hooks, image compression, and update room/chat components 2026-04-20 15:45:47 +08:00
ZhenYi
821b0e998d refactor(room): Discord layout and room WebSocket client refactor
- Refactor room-context.tsx with improved WebSocket state management
- Enhance room-ws-client.ts with reconnect logic and message handling
- Update Discord layout components with message editor improvements
- Add WebSocket universal endpoint support in ws_universal.rs
2026-04-18 19:05:21 +08:00
ZhenYi
a1ddb5d5bc fix(room): add HTTP batch reactions endpoint and clean up dead code
Backend:
- Add reaction_batch handler: GET /api/rooms/{room_id}/messages/reactions/batch?message_ids=...
- Register route in libs/api/room/mod.rs
- Backend already had message_reactions_batch service method, just needed HTTP exposure

Frontend:
- Add ReactionListData import to room-context.tsx
- Fix thisLoadReactions client type (was using broken NonNullable<ReturnType<>>)
- Remove unused oldRoomId variable
- Delete unused useRoomWs.ts hook (RoomWsClient has no on/off methods)
- Remove unused EmojiPicker function and old manual overlay picker from RoomMessageBubble
- Remove unused savedToken variable in room-ws-client
2026-04-17 22:12:10 +08:00
ZhenYi
b70d91866c fix(room-ws): try reconnect with existing token before requesting new
On auto-reconnect (scheduleReconnect), attempt connection with the stored
wsToken first. If the WS closes immediately (server rejected the token),
fall back to fetching a fresh token and retrying. Only requests a new
token when the existing one fails or when connect() is called manually
with forceNewToken=true.
2026-04-17 21:40:07 +08:00
ZhenYi
7416f37cec fix(room): prevent double-send, log resubscribe errors, dim pending messages
- sendMessage: guard with sendingRef to prevent concurrent in-flight
  sends (was missing — rapid clicks could create duplicate messages)
- resubscribeAll: log at warn level instead of silently swallowing,
  so operators can observe auth expiry or persistent failure patterns
- RoomMessageBubble: apply opacity-60 when isPending or isFailed,
  and hide action toolbar for pending messages (can't react/act on
  unconfirmed messages)
2026-04-16 19:29:34 +08:00
ZhenYi
c89f01b718 feat(room): improve robustness — optimistic send, atomic seq, jitter reconnect
Backend:
- Atomic seq assignment via Redis Lua script: INCR + GET run atomically
  inside a Lua script, preventing duplicate seqs under concurrent requests.
  DB reconciliation only triggers on cross-server handoff (rare path).
- Broadcast channel capacity: 10,000 → 100,000 to prevent message drops
  under high-throughput rooms.

Frontend:
- Optimistic sendMessage: adds message to UI immediately (marked
  isOptimistic=true) so user sees it instantly. Replaces with
  server-confirmed message on success, marks as isOptimisticError on
  failure. Fire-and-forget to IndexedDB for persistence.
- Seq-based dedup in onRoomMessage: replaces optimistic message by
  matching seq, preventing duplicates when WS arrives before REST confirm.
- Reconnect jitter: replaced deterministic backoff with full jitter
  (random within backoff window), preventing thundering herd on server
  restart.
- Visual WS status dot in room header: green=connected, amber
  (pulsing)=connecting, red=error/disconnected.
- isPending check extended to cover both old 'temp-' prefix and new
  isOptimistic flag, showing 'Sending...' / 'Failed' badges.
2026-04-16 19:23:06 +08:00
ZhenYi
93cfff9738 init 2026-04-15 09:08:09 +08:00