gitdataai/libs/models/rooms/room_user_state.rs

41 lines
1.3 KiB
Rust

use crate::{DateTimeUtc, RoomId, Seq, UserId};
use sea_orm::entity::prelude::*;
use serde::{Deserialize, Serialize};
/// Per-user per-room state: read position, notification preferences, etc.
/// Not membership — any user who interacts with a room gets a state row (lazy init).
#[derive(Clone, Debug, PartialEq, DeriveEntityModel, Serialize, Deserialize)]
#[sea_orm(table_name = "room_user_state")]
pub struct Model {
#[sea_orm(primary_key)]
pub room: RoomId,
#[sea_orm(primary_key)]
pub user: UserId,
pub last_read_seq: Option<Seq>,
/// Do Not Disturb: if true, suppress notifications for this room
pub do_not_disturb: bool,
/// DND start hour (0-23, local time). None means no scheduled DND.
pub dnd_start_hour: Option<i16>,
/// DND end hour (0-23, local time). None means no scheduled DND.
pub dnd_end_hour: Option<i16>,
pub joined_at: Option<DateTimeUtc>,
}
#[derive(Copy, Clone, Debug, EnumIter, DeriveRelation)]
pub enum Relation {
#[sea_orm(
belongs_to = "super::room::Entity",
from = "Column::Room",
to = "super::room::Column::Id"
)]
Room,
}
impl Related<super::room::Entity> for Entity {
fn to() -> RelationDef {
Relation::Room.def()
}
}
impl ActiveModelBehavior for ActiveModel {}